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Animation – Gear Second
A peashooter I modelled and textured in Zbrush during my lesson at the
Modelisation – Peashooter
The first character I modelled on Zbrush, Rob Lucci from the One Piece universe. Texturing was done on zbrush and edited on Photoshop. Decoration and lighting were done in ...
Modelisation – Rob Lucci
This is a compilation of the work I've done in the Valve Hammer editor. I'm currently working on this map for Counter Strike: Source. It shall be called ze_OP_Enies_Lobby, ze standing for "Zombie ...
Modelisation – Enies Lobby